2 167 REVIEW OF APPLIED & CASUAL GAMES FOR MENTAL HEALTH Figure A.15 Forest plot of standardised effect sizes of studies examining internalising symptoms David et al. 2019b Egan et al. 2021 Maden et al., 2022 Mannweiler et al., 2023 Perry et al. 2017 Kato et al. 2008 Axford et al. 2020 David et al. 2019b David & Fodor, 2023 Kuosmanen et al. 2017 Maden et al., 2022 Schakel et al. 2020 Shum et al. 2019 Cioffi & Lubetzky, 2023 Cioffi & Lubetzky, 2023 Wu et al. 2022 Yu et al. 2023 Yunus et al. 2020 Applied game vs Active condition Applied game vs Casual game Applied game vs Passive condition Casual game vs Active condition Casual game vs Passive condition Cohen's d [95% CI] 0.45 [0.04, 0.85] 0.16 [-0.15, 0.47] 0.01 [-0.72, 0.74] 0.04 [-0.46, 0.55] 0.22 [0.02, 0.41] -0.36 [-0.59, -0.14] 0.05 [-0.02, 0.12] 0.66 [0.24, 1.08] 0.41 [0.15, 0.66] 0.50 [0.01, 1.00] 0.37 [-0.36, 1.09] -0.08 [-0.59, 0.42] 0.09 [-0.11, 0.30] 0.59 [-0.17, 1.35] -0.05 [-0.79, 0.70] 0.18 [-0.26, 0.62] 0.25 [-0.12, 0.61] 0.36 [-0.30, 1.02] -1.00 -0.75 -0.50 -0.25 0.00 0.25 0.50 0.75 1.00 1.25 1.50 Favours comparison group Favours applied/casual game Internalising symptoms
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