194 Chapter 3 Name Code Description Secret Hall sh You can only enter this hallway by walking around the door between the fear room and the box hall. After a right turn the hallway will have five doors. Map Room mp The map room contains a map of the game environment, which is located to the left of a door flanked by two puzzle faces. This room serves two general purposes: recuperation and orientation. The player is transported back to the map room upon defeat. Alternatively, the player may return to the map room voluntarily to orient themselves within the game space. Box Room box In this room there are a lot of piled boxes and chairs. The puzzle in this room consists of three faces. TV Room tv In this rooms there are a lot of seating areas and a TV that is very noisy. The puzzle in this room consists of four faces. Ball Room bal In this room there are different long dining tables, flags and knights. The puzzle in this room consists of five faces. Tree Room tre In this room there are different gardens with a lot of trees. The puzzle in this room consists of six faces. Fear Room fr In this room there are several fear events and seven coins that need to be collected to activate the puzzle in the Final Room. Through this room it is possible to enter the Final Room (although it is also possible to enter the Final Room right away). Final Room fin After turning on the lights in all the rooms, the Final Room is unlocked. This is the hardest room in the game. If the player is successful in finding all the coins and solving the puzzle in this room, all the lights in the mansion will turn on. The player character then receives a letter from his deceased grandpa with the instruction to bring this to Granny’s Room in order to save her. Granny’s Room gr When the player character enters this room with the letter from grandpa, the picture will be letterboxed and shows the end of the story. Small Hall sma Hallways are areas of the game that connect puzzle rooms. If there are no coin icons in the upper-right corner of the screen, then the character is in a hallway. There are no monsters in the small hallway. Wide Hall wid Hallways are areas of the game that connect puzzle rooms. If there are no coin icons in the upper-right corner of the screen, then the character is in a hallway. There are monsters in the wide hallway. Technical Problem 1 Use this code when the picture freezes, the game is paused, when the game is restarted or when there is no connection with the mindwave*. Start the code from the beginning that this technical problem appeared. * When the connection is at ¼ or ½.
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