5 249 THE EFFECT OF EXPECTATIONS IN AN APPLIED GAME Table 6 Hierarchical linear regression analyses predicting the avoidant/safety in-game play behaviours Dependent Variable Mindlight none Inactive Ceiling light attempt Inside chest Unstandardized estimate b [95% CI] (SE) Unstandardized estimate b [95% CI] (SE) Unstandardized estimate b [95% CI] (SE) Unstandardized estimate b [95% CI] (SE) Step 1 b Constant 0.03 [ 0.01; 0.05] ** (0.01) 0.04 [ 0.03; 0.05] ** (0.01) 0.23 [ 0.21; 0.27] ** (0.01) 0.02 [ 0.02; 0.03] ** (0.00) Trailer-condition a 0.01 [-0.01; 0.04] (0.01) -0.01 [-0.02; 0.01] (0.01) 0.01 [-0.03; 0.05] (0.02) -0.01 [-0.01; 0.00] (0.00) Step 2a c Constant 0.03 [ 0.02; 0.04] ** (0.01) 0.04 [ 0.03; 0.05] ** (0.01) 0.23 [ 0.21; 0.27] ** (0.01) 0.02 [ 0.02; 0.03] ** (0.00) Trailer-condition a 0.01 [-0.01; 0.04] (0.01) -0.01 [-0.02; 0.01] (0.01) 0.01 [-0.03; 0.05] (0.02) -0.01 [-0.01; 0.00] (0.00) Motivation to change -0.02 [-0.06; 0.03] (0.02) -0.00 [-0.03; 0.03] (0.02) -0.03 [-0.09; 0.03] (0.03) -0.00 [-0.02; 0.01] (0.01) Interaction: motivation to change X trailer-condition 0.06 [-0.00; 0.14] (0.04) 0.02 [-0.02; 0.06] (0.02) 0.06 [-0.01; 0.15] (0.04) 0.00 [-0.02; 0.02] (0.01) Step 2b d Constant 0.03 [ 0.02; 0.05] ** (0.01) 0.04 [ 0.03; 0.05] ** (0.01) 0.23 [ 0.21; 0.27] ** (0.01) 0.02 [ 0.02; 0.03] ** (0.00) Trailer-condition a 0.01 [-0.01; 0.04] (0.01) -0.01 [-0.02; 0.01] (0.01) 0.01 [-0.03; 0.05] (0.02) -0.01 [-0.01; 0.00] (0.00) General anxiety symptoms 0.01 [-0.01; 0.02] (0.01) 0.00 [-0.02; 0.01] (0.01) -0.03 [-0.07; 0.00] (0.02) -0.00 [-0.01; 0.01] (0.01) Interaction: general anxiety symptoms X trailer-condition 0.01 [-0.01; 0.05] (0.02) 0.01 [-0.02; 0.03] (0.01) 0.02 [-0.04; 0.07] (0.03) 0.00 [-0.01; 0.01] (0.01) Note. * p < .05, ** p < .01, *** p < .001, 1.000 bootstrap samples. Steps 1 and 2a were performed within the same bootstrapped regression model. a Trailer-condition was coded as 0 = entertainment trailer, 1 = mental health trailer. b R2 = .02, .01, .00, and .02 for mindlight none, inactive, ceiling light attempt, and inside chest, respectively. c R2 = .10, .04, .03, and .03 for mindlight none, inactive, ceiling light attempt, and inside chest, respectively. d R2 = .05, .02, .05, and .03 for mindlight none, inactive, ceiling light attempt, and inside chest, respectively. CI, confidence interval; SE, standard error.
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