Chapter 7 The role of motivation to change and mindsets in a game promoted for mental health Based on: Wols, A., Poppelaars, M., Lichtwarck-Aschoff, A., & Granic, I. (2020). The role of motivation to change and mindsets in a game promoted for mental health. Entertainment Computing, 35, 100371. https://doi.org/10.1016/j.entcom.2020.100371 Based on: Wols, A., Poppelaars, M., Lichtwarck-Aschoff, A., & Granic, I. (2020). The role of motivation to change and mindsets in a game promoted for mental health. Entertainment Computing, 35, 100371. https://doi.org/10.1016/j.entcom.2020.10037 Chapter 7 The role of motivation to change and mindsets in a game promoted for mental health
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